A book that makes learning fun presents material in an engaging manner, encourages readers to think strategically, or models critical thinking and discovery.
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Juggling for the Complete Klutz John Cassidy and B. C. Rimbeaux learn an essential life skill... for fun and sanity! |
Importance: ![]() Topic: games Level: secondary You'll use it daily |
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The Book of Classic Board Games Editors of Klutz great introduction to classic games |
Importance: ![]() Topic: games Level: middle school You'll use it daily |
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Theory of Fun for Game Design Raph Koster what makes games fun |
Importance: ![]() Topic: games Level: advanced You'll use it occasionally |